00:00
00:00
View Profile Arby
To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation. -Life of Pi

Ryan Brady @Arby

Age 33, Male

Student

Canada

Joined on 10/24/04

Level:
28
Exp Points:
8,480 / 8,700
Exp Rank:
4,343
Vote Power:
6.97 votes
Rank:
Safety Patrol
Global Rank:
25,250
Blams:
216
Saves:
175
B/P Bonus:
6%
Whistle:
Bronze
Medals:
161

Arby's News

Posted by Arby - October 17th, 2008


Yes indeed =)

Go play it and bask in the glory of it's awesomeness ;P </exaggeration>

Also, submit it to multiplayer games collection. That would make me a very happy person =)


Posted by Arby - August 3rd, 2008


After much trials, tribulations and bloodshed(well, not really bloodshed...) shock arena is finally working and out!

Of course, there is yet ANOTHER error from the Nonoba code but i'm willing to overlook it and take it in stride..... along with all the others that have plagued me all along development >.<

But today is still a happy day.

Play it here.


Posted by Arby - March 16th, 2008


Bit of an experimental flash on my part and certainly not the type of thing you'd see on the portal every day. Go see it, if you haven't already. Vote, review, give ideas and all that fun stuff if you're nice enough <3.

And who knows? Perhaps the little critters will evolve enough to start taking over? Perhaps they already have! The HORROR! MAN YOUR BATTLE STATIONS.

In other news, march break is almost over =(. I pretty much used it up programming =O. Now I have to to school in bout a day. Ironically though, it's only a 4 day week till a 4-DAY LONG WEEKEND! XD Awesome timing for easter.

... and I'm probably not going to be doing much different in school as at home.. ah, good ol' "slacking".


Posted by Arby - January 27th, 2008


Well, It seems I've caught the developer bug and thus, in a flurry of activity I have released one purely API game, started a few others and started making a flash MMO. See here for more info on the MMO.

So, overall.... things are looking up =) go play the API game if you haven't already.